Topic: Digital Animation EQ: What is the most important aspect to the creation of a digital animation?
Thursday, January 5, 2012
Science Fair Proposal
1. What is your hypothesis?
A: If the role-play video game genre is popular among both males and females, then the game will sell more compared to other games.
2. Identify the dependent (produced), independent (manipulated) and control variables in your hypothesis.
Dependent variable: the people I choose to ask
Independent variable:the genre the surveyors enjoy the most.
Controlled variable: The amount of people I ask.
3. What is the connection between your science fair project and your senior project EQ?
A: I believe that the genre of an animation is also crucial to an animation's success. The genre needs to be one that will interest most people so this project will help see which is more genre is more popular among the surveyors who take it.
4. How will you perform the experiment? Include the equipment you plan on using.
A: I will be making a survey to see which genre males and females like so I will give around 25 males and females to take the survey. I will be collecting all of the data and be putting it all on a spread sheet to compare.
5. Which category will your project be listed under?
Behavioral/ Social Science
Wednesday, January 4, 2012
Third Interview Questions
- What is the most important aspect to the creation of animations?
- Why do you think that is more important compared to the others?
- What other aspects do you think is important in the creation of animations?
- What steps are needed for an animation's creation?
- What requirements are needed in order to make an animation?
- On average, how long do you think it takes to make a full length movie?
- How much time do you think animators spend when working on a full length movie?
- What skills should these animators have to create an animation?
- what quality to do think stands out most in a successful animation?
- Do you believe that an animations style can have an affect on if it will be successful or not? (claymation, 3D, cut out)
Wednesday, December 7, 2011
Self Reflection
(1) How do you think you are doing so far in your senior project and why? AE, P, AP, CR, or NC
Truthfully I'm thinking a CR because I haven't been doing much for my senior project since Model Assembly started. The closest thing I've come to is probably some sketches I've been doing and small flip animations I've drawn in my notebooks.
(2) What one thing do you think you have done well on and why?
I think I've done pretty well on research. I have definitely learned more about animation then I've known in the past. I feel like I'm getting a better grasp on it.
(3) What is one thing you would like to improve on and why?
I can really improve on pushing myself to get things completed already. I've really been procrastinating on senior project so I really need to get on it and start working on it.
Wednesday, October 26, 2011
What I've Learned So Far
1) What have you learned how to do since you started working on your senior project?
A: I've learned the process of animation. I know the steps need to be taken to produce an animation. The one I'm most familiar with at the moment would be painting/ coloring since my uncle specializes in that area. I also know about different techniques to animation.
2) Post evidence of this accomplishment. It can be in the form of a picture, video, document, etc..
3) What research helped you to do this and how?
A: My interviewee, was my main resource for these drawings. He specializes in texture and coloring of animations. I haven't gotten to the digital part of animation just yet, but this is how the images are done by hand.
Monday, October 17, 2011
Independent Component 1 Plan Approval
1. For my independent component, I plan to create a stop motion animation. I will make a setting as well as characters and using a camera, will take multiple pictures of the characters. Each picture will be moved barely and when speed up the frames, it will make the photo seem like they are really moving.
2. Animation takes a lot of time. Making the models for characters as well as the set would take a couple of days to complete. There is also taking a bundle of photos of the characters moving just a bit. I would need 24 frames per second to make it a smooth animation. It took over a year for the first animation to be made and that was only ten minutes so I'm thinking of only making mine 2-4 minutes.
3. Stop motion is a type of animation. It uses the same process as digital animation. As I go through the process, I'll be able to figure out which part plays the most important role to the creation of an animation.
Monday, October 10, 2011
Defining the Essential Question
1. What is the most important aspect of creating an digital animation?
2. most important- most useful and crucial to the production of digital animation
aspect- factor, part
digital animation- the appearance of motion by displaying one image after another.
3. Sketching a storyboard for scenes and timing audio to scenes
4. A Simplified Approach by Josh Halas
Types of Computer Animation by Dennis Hartmen
How Does Animation Work? by Lauren Vork
Monday, October 3, 2011
Blog 5: Second Interview Question
1. How long have you been working at Blizzard? How long has Blizzard been in production?
2. What is Blizzard's most popular game? How long did it take to create it?
3. What are the other games Blizzard has created?
4. What is the average time it takes to make a video game at Blizzard?
5. What do you contribute to the production at Blizzard?
2. What is Blizzard's most popular game? How long did it take to create it?
3. What are the other games Blizzard has created?
4. What is the average time it takes to make a video game at Blizzard?
5. What do you contribute to the production at Blizzard?
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